Superchord is a novel effect plugin based on multiple virtual strings that resonate in sympathy with the input audio material.
The pitches of these strings can stay fixed, or can be played live with a MIDI keyboard, as an instrument.
Superchord can be used to radically alter sound and create complex, animated textures with an organic quality.
It can also function as a special kind of reverberation to add a touch of ambience to your tracks.
Superchord opens new creative possibilities for musicians, producers and sound designers alike.
Add virtual sympathetic strings to any instrument such as guitar, piano, etc.
Add a harmonic layer to rhythmic loops, keeping source dynamics
Get inspired by mutating existing sounds into something new
Create otherwordly special FX for sound design
12 string resonators with individual and global settings
Assignable LFO and envelope follower
Filter and saturation modules
Dynamics model, controlling string energy characteristics
String model parameters, controlling timbre and other qualities
Instrument mode for live playing
Optimized audio engine with 64-bit double precision path
Sample accurate automation
Glitch-free parameter changes
Integrated mini-mixer with solo, mute and defeat
Dry/wet control with temporary 100% wet audition switch
Deep host integration with direct access to automation (AAX / VST3) and quick control learn (VST3)
Coarse/fine control adjustment using modifier keys
Mouse wheel support
Convenience functions such as parameter reset, randomize and more through context menus
Clean 2D vector design
Preset browser with more than 50 factory presets included
Context-aware interaction and help system
Choice of user-selectable graphic skins
GPU accelerated graphics engine to maximize refresh rates and minimize CPU usage
Comprehensive metering for all key elements of the signal chain
Audio demo loops
We play the dry loop for a few seconds, then we bring in the effect and start tweaking parameters.
Apart from Superchord itself, some limiting and sometimes a touch of reverb, no other effect has been used.
For the special FX tracks, we play a sample dry then go through a few presets and sometimes tweak a few parameters, then we move on to another sample.